One strong element to combat is how the environment plays a role in any battle where elemental and weather spells and attacks can be used to take advantage of the fight location. How you upgrade their skill trees and weapon or spell choices will help develop a battle plan for the different enemies you encounter. Strategy is a key component to the combat and how you build your characters depending on their class will be a huge factor in battles. Each will use action points to move position, an attack or to use an item. Using a turn based system similar to Xcom, each character will have a set of actions that can be chosen per turn. The combat for me was the highlight of Divinity: Original Sin. The game allows the player free rein to go full good or evil in their actions through the game but there is no level to say how evil or how good the heroes are as a result. You can start fights just for the sake of it and see the reaction of the people if you follow the traditional RPG game of stealing everything that has not been tied down, and they will begin to mention that a mysterious thief is at work. By talking to people and characters you encounter, you can test the waters of what interactions the heroes can result in. The opening few hours are slow to develop the story and instead of tutorials to hand hold players into the game’s mechanics, the player is left to discover and learn how things work by plodding through a lot of throw away missions and side quests. Picking two classes that compliment each other will be instrumental progressing through the game. In choosing which character class the two heroes will have can be selected from twelve classes and each hero can have a different class. Whilst the character creation is limited in terms of physical customisation, it does have a preset list to choose clothing and physical appearance. The story starts with the new heroes being sent to investigate the murder of a Councillor in the port town of Cyseal, believed to be by the hand of a ‘Sourcerer’, user of ‘The Source’. The game opens with the player creating two new heroes who will serve as Source Hunters, members of an Order dedicated to fighting the practitioners of a new dangerous form of magic known as ‘The Source’.
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